Landslide

Cost of the 1st level:

5 000 0003 000 000CRP 1.5
By bursting through tunnels and creating vibrations, xerjs create landslides and micro-quakes where metal ores and minerals are suspected to accumulate. This allows the partial extraction of resources from the ground, but requires huge energy costs. On small planets it is easier to create vibrations, so the production is higher there.
Extraction formulas:
900 * level * (1.1 to the power of level) / (eighth root of diameter of the planet)
450 * level * (1.1 ^ level) / (eighth root of diameter of the planet)
-9000 * level * (1.1 ^ level)

Comparison by level
Lvl Production of metal Production of minerals Energy
1 303 151 -9 900
2 667 333 -21 781
3 1101 550 -35 938
4 1616 808 -52 708
5 2222 1111 -72 473
6 2933 1466 -95 665
7 3764 1882 -122 770
8 4732 2366 -154 339
9 5856 2928 -190 994
10 7157 3578 -233 437