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OPS power bug

Сообщение  Сообщение #1 
Репутация 0
Группа xerj Альянс DragonTalz 86 29 33 Очков 2 451 326 Сообщений 8
So you took away the ability of Xerj to build small and large shields on an OPS and also took away any existing ones, but you didn't take away the power requirements from the shields that are now missing so I'm paying power for stuff that no longer exists:

http://prntscr.com/10mme20 No shields anymore.

http://prntscr.com/10mmfbt Shields drawing power

Also, (just a suggestion here) the space station should take the required gas needed for teleportation when you activate it, not when the countdown reaches zero. The Xerj insect takes the gas right away, why not the Human space station?
16 Марта 2021 00:12:04
16 Марта 2021 00:12:04
Сообщение  Сообщение #2 
Репутация 163
Группа Government Альянс BATTLESTAR 222 34 74 Очков 38 267 511 Сообщений 106
Scan your object from another account, and have a look , most likely the shield domes are still there, if not then there is a bug

Logically the space station should consume gas right away , but what happens if you make a mistake in the coordinate location and then cancel , lose the gas I would assume
The incectoid consumes and moves right away jumping coordinates one at a time while the station teleports to the location
16 Марта 2021 03:41:31
16 Марта 2021 03:41:31
Сообщение  Сообщение #3 
Репутация 354
Группа Terminator 180 32 50 Сообщений 5217
The second screenshot shows that you have domes on the ops. They consume energy and this is not a bug
16 Марта 2021 07:30:48
16 Марта 2021 07:30:48

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