Сообщения пользователя: Cubic
Сообщение #27
Сообщение #26
Ok, good to know.
Thank you.
Thank you.
Сообщение #25
The user on whose account the problem was detected:
Cubic
Coordinates:
All Guns on stations and ops.
Date or time of the incident (according to server time):
always (75%)
Description:
When a station or gun runs out of gas, the gun is repositioned and gets a random fire position. I am not sure if this is a bug or feature, but it is very annoying. It would be great if the gun could keep the current target position or fire position when it runs out of gas.
I only can tell you that it is on my human account. No information about other races. Not always but in 75% of the cases.
Actions required to repeat the problem:
Fire on something (planets for example) and let it run out of gas.
Screenshot:
Cubic
Coordinates:
All Guns on stations and ops.
Date or time of the incident (according to server time):
always (75%)
Description:
When a station or gun runs out of gas, the gun is repositioned and gets a random fire position. I am not sure if this is a bug or feature, but it is very annoying. It would be great if the gun could keep the current target position or fire position when it runs out of gas.
I only can tell you that it is on my human account. No information about other races. Not always but in 75% of the cases.
Actions required to repeat the problem:
Fire on something (planets for example) and let it run out of gas.
Screenshot:
Сообщение #24
Hi Carney,
So you paid with CC and after expiration, it switched to payment with HC? Did you do something or was this automatically done? Did you have an interruption? All collected benefits remained active?
Regards,
So you paid with CC and after expiration, it switched to payment with HC? Did you do something or was this automatically done? Did you have an interruption? All collected benefits remained active?
Regards,
Сообщение #23
Hi Robbie,
what you say is that the month the card expires a new dialog will appear in the premium section? And then I change my credit card information?
Because at the moment I don't have the possibility to change the card.
I assume that on resubscription, it will fail and Premium is going to be stopped. That would not a be an issue, as I would renew immediately (someway or another) - But I think that the collected benefits are gone....
Thank you for your reply and best regards....
what you say is that the month the card expires a new dialog will appear in the premium section? And then I change my credit card information?
Because at the moment I don't have the possibility to change the card.
I assume that on resubscription, it will fail and Premium is going to be stopped. That would not a be an issue, as I would renew immediately (someway or another) - But I think that the collected benefits are gone....
Thank you for your reply and best regards....
Сообщение #22
Hi,
my Credit card is going to expire in the next months. My Premium is one of the older ones, means it is being directly charged from the credit card and not paid ingame with HC.
I want to continue my Premium and I don't want to lose my benefits collected so far.
What is required to have Premium continue without interruption? After unsuccessful payment, is it going to switch to HC payment? Is it enough to have 1200 HC on my account? Or is there anything else I can / must do?
Thank you and best regards
my Credit card is going to expire in the next months. My Premium is one of the older ones, means it is being directly charged from the credit card and not paid ingame with HC.
I want to continue my Premium and I don't want to lose my benefits collected so far.
What is required to have Premium continue without interruption? After unsuccessful payment, is it going to switch to HC payment? Is it enough to have 1200 HC on my account? Or is there anything else I can / must do?
Thank you and best regards
Сообщение #21
Sorry, but the chat really starts to suck.
1) You cannot read the last message because you only see the 5 (?) pixels of the last message. You need to scroll up, down, change channel and come back to see the last message.
2) Copy paste is impossible as it starts immediatly scrolling onclick.
3) Switching between channels you don't always get the last messages. but some times it is stuck on older ones. Switching again sometimes resolves the problem on short term.
somehow that you only see the last 20 messages looks like to be fixed.
Please....
1) You cannot read the last message because you only see the 5 (?) pixels of the last message. You need to scroll up, down, change channel and come back to see the last message.
2) Copy paste is impossible as it starts immediatly scrolling onclick.
3) Switching between channels you don't always get the last messages. but some times it is stuck on older ones. Switching again sometimes resolves the problem on short term.
somehow that you only see the last 20 messages looks like to be fixed.
Please....
Сообщение #20
Hi @Edge
Requirements are:
Requirements: low level of income and high level of education.
Extras: low level of climate comfort and high level of protection.
1) low level of income
you could reduce mines - but not recommended
2) high level of education
upgrade research labs
3) low level of climate comfort
you have no control about this (optimum -30° to +30° Planet temperature)
4) high level of protection
Build more defense
The values are based on our observations. No guarantee for correctness. If anyone has more information or corrections, please let us know.
/*Added: FOR CLARIFICATION: low climate comfort, means outside -30° and +30° */
Regards
Requirements are:
Requirements: low level of income and high level of education.
Extras: low level of climate comfort and high level of protection.
1) low level of income
you could reduce mines - but not recommended
2) high level of education
upgrade research labs
3) low level of climate comfort
you have no control about this (optimum -30° to +30° Planet temperature)
4) high level of protection
Build more defense
The values are based on our observations. No guarantee for correctness. If anyone has more information or corrections, please let us know.
/*Added: FOR CLARIFICATION: low climate comfort, means outside -30° and +30° */
Regards
Сообщение #19
Hello Devs,
could somebody provide feedback on this matter? Unless we miss something crucial - there is obviously a bug here.
There is actualy one Planetary defense left and Estoppel has stopped firing because he doesn't know what is going to happen.
If you need further information, please let us know.
Thank you.
could somebody provide feedback on this matter? Unless we miss something crucial - there is obviously a bug here.
There is actualy one Planetary defense left and Estoppel has stopped firing because he doesn't know what is going to happen.
If you need further information, please let us know.
Thank you.
Сообщение #18
ok. thank you.
Сообщение #17
Hi
RedBarmaley
28/01/2025 18:55:28
Expedition included
Has somebody seen something different? I think I checked everything but I don't see a change so far.
Regards
RedBarmaley
28/01/2025 18:55:28
Expedition included
Has somebody seen something different? I think I checked everything but I don't see a change so far.
Regards
Сообщение #16
Hi,
I personally could live with a premium setup.
However, I am also speaking on behalf of smaller players who usually don't have access to premium features. Please consider giving them a fair chance.
Offering one long time slot for free would be a great solution. Many players coming from games like OGame (I’m not familiar with it myself) often complain about the need to carefully time fleet arrivals. Now, you’re considering removing one of the game’s key benefits?
What is the intention behind this decision? If you’ve chosen to remove this feature, there must be a specific reason. Was it simply to allow fleets to move from point A to point B without additional strategy? That seems counterproductive.
Please provide a real option for players to protect their fleets and resources without additional costs.
I’m not saying the idea of planetary expeditions is bad—it actually opens up a lot of exciting possibilities. But I strongly urge you to offer a viable way to safeguard fleets and resources.
Thank you for considering this feedback.
I personally could live with a premium setup.
However, I am also speaking on behalf of smaller players who usually don't have access to premium features. Please consider giving them a fair chance.
Offering one long time slot for free would be a great solution. Many players coming from games like OGame (I’m not familiar with it myself) often complain about the need to carefully time fleet arrivals. Now, you’re considering removing one of the game’s key benefits?
What is the intention behind this decision? If you’ve chosen to remove this feature, there must be a specific reason. Was it simply to allow fleets to move from point A to point B without additional strategy? That seems counterproductive.
Please provide a real option for players to protect their fleets and resources without additional costs.
I’m not saying the idea of planetary expeditions is bad—it actually opens up a lot of exciting possibilities. But I strongly urge you to offer a viable way to safeguard fleets and resources.
Thank you for considering this feedback.
Сообщение #15
Hi,
I removed your predefined text because this appears to be a general issue. I've confirmed it with my three accounts (Edge, Firefox, and Chrome) and also with other alliance members.
The chat functionality seems to be broken. Autoscrolling doesn't always work.
Occasionally, when a new message arrives, it fails to autoscroll and instead displays a "(1)" icon in the bottom-right corner, indicating a new message. However, when you manually scroll to see the message, the "(1)" icon doesn't disappear. From that point onward, the channel stops updating with new messages. To see them, you have to switch channels and return or press F5 to reload.
Additionally (not sure if this is related):
Sometimes, when a new message arrives, the icons at the top for new chat or general messages flicker. It seems like they're trying to show "1 new message" but immediately revert to "everything read," and the new message notification disappears.
While the chat occasionally works as expected, this issue has become increasingly annoying over the past weeks.
Thank you and best regards
I removed your predefined text because this appears to be a general issue. I've confirmed it with my three accounts (Edge, Firefox, and Chrome) and also with other alliance members.
The chat functionality seems to be broken. Autoscrolling doesn't always work.
Occasionally, when a new message arrives, it fails to autoscroll and instead displays a "(1)" icon in the bottom-right corner, indicating a new message. However, when you manually scroll to see the message, the "(1)" icon doesn't disappear. From that point onward, the channel stops updating with new messages. To see them, you have to switch channels and return or press F5 to reload.
Additionally (not sure if this is related):
Sometimes, when a new message arrives, the icons at the top for new chat or general messages flicker. It seems like they're trying to show "1 new message" but immediately revert to "everything read," and the new message notification disappears.
While the chat occasionally works as expected, this issue has become increasingly annoying over the past weeks.
Thank you and best regards
Сообщение #14
One hour after my post the quest disappeared as well as the station.
Because in our case we have our alliance bank and an alliance station in the orbit, the destruction of the planet would be catastrophic for the alliance. So i am not sad, that the station has vanished.
I would assume the best tactics in this case would be to position all guns available arround the station and start firing all together at the same time. When he targets an OPS its a matter of hours. With his tech he can destroy an average 20kk OPS/Station in 3 days.
This station is really no joke.
Regards,
Because in our case we have our alliance bank and an alliance station in the orbit, the destruction of the planet would be catastrophic for the alliance. So i am not sad, that the station has vanished.
I would assume the best tactics in this case would be to position all guns available arround the station and start firing all together at the same time. When he targets an OPS its a matter of hours. With his tech he can destroy an average 20kk OPS/Station in 3 days.
This station is really no joke.
Regards,
Сообщение #13
Hello,
I got the new Iosif quest.
1) The coordinates are wrong (0:0:0); instead of my planets coords
2) It says, in the description, that you need to send ressources in the remaining time. What is the remaining time and how much is required?
3) It says, he will fly away when you do 1% structure damage. Is this instantly? I mean, this would mean there is no way to completly destroy the ship?
Thank you
I got the new Iosif quest.
1) The coordinates are wrong (0:0:0); instead of my planets coords
2) It says, in the description, that you need to send ressources in the remaining time. What is the remaining time and how much is required?
3) It says, he will fly away when you do 1% structure damage. Is this instantly? I mean, this would mean there is no way to completly destroy the ship?
Thank you
Сообщение #12
Hi,
I noticed that you have updated the layout of the Imperium page, and I appreciate the changes. I would like to propose a few suggestions that could further improve the user experience:
1) Save Filter Options
In the new layout, there are many more filtering and sorting options, which is great. However, it would be very helpful if you could implement a feature to save the current configuration (such as sorting, filters, and displayed items). This way, users could leave the page and return later to find their preferred setup intact, avoiding the need to reconfigure it every time.
2) Horizontal Separation
Would it be possible to add dividers between rows, such as a dotted border-top or a similar style? Additionally, highlighting the row when the cursor hovers over it would improve readability and navigation.
3) Design Adjustments
The font size of the values within the table, as well as the text inside images, is somewhat difficult to read. Perhaps slightly increasing the font size could help. It would also be beneficial to allocate a few more pixels for the images of buildings and defenses to make them clearer.
Thank you for considering
Very best regards
I noticed that you have updated the layout of the Imperium page, and I appreciate the changes. I would like to propose a few suggestions that could further improve the user experience:
1) Save Filter Options
In the new layout, there are many more filtering and sorting options, which is great. However, it would be very helpful if you could implement a feature to save the current configuration (such as sorting, filters, and displayed items). This way, users could leave the page and return later to find their preferred setup intact, avoiding the need to reconfigure it every time.
2) Horizontal Separation
Would it be possible to add dividers between rows, such as a dotted border-top or a similar style? Additionally, highlighting the row when the cursor hovers over it would improve readability and navigation.
3) Design Adjustments
The font size of the values within the table, as well as the text inside images, is somewhat difficult to read. Perhaps slightly increasing the font size could help. It would also be beneficial to allocate a few more pixels for the images of buildings and defenses to make them clearer.
Thank you for considering
Very best regards
Сообщение #11
Hello,
will Expeditions be affected by this change? Will they remain invisible or will they also become visible?
Regards,
will Expeditions be affected by this change? Will they remain invisible or will they also become visible?
Regards,
Сообщение #10
UncleanOne,
hi UncleanOne,
would it be possible to get an complete up to date ruleset on how pirate spawn rate is calculated? With all parameters included?
Thank you and best regards
hi UncleanOne,
would it be possible to get an complete up to date ruleset on how pirate spawn rate is calculated? With all parameters included?
Thank you and best regards
Сообщение #9
Swatter,
hi, open a personal chat with the first person to join the group and on the bottom you click on the "options" button and select create group.
https://prnt.sc/TNKpUgtiDwm5
Regards,
hi, open a personal chat with the first person to join the group and on the bottom you click on the "options" button and select create group.
https://prnt.sc/TNKpUgtiDwm5
Regards,
Сообщение #8
Hi,
I voted yes, because it would be a nice feature.
But I see 2 problems:
1. Server ressources
How much would be consumptation of server ressources? Negligible or not?
2. How much part of a fight is the factor chance? Would it even be possible to make such calculations? Like point of start etc.. You don't need a simulation if the whole result becomes some sort of gambling.
Best regards
I voted yes, because it would be a nice feature.
But I see 2 problems:
1. Server ressources
How much would be consumptation of server ressources? Negligible or not?
2. How much part of a fight is the factor chance? Would it even be possible to make such calculations? Like point of start etc.. You don't need a simulation if the whole result becomes some sort of gambling.
Best regards
