Currently pirates are sitting ducks. You know how much fleet they have and how strong each pirate is.
I would change this in this way:
- in the map overview only 50% of the fleet are shown ( the rest is hidden and can be 1 Large Transport or 100 Cruiser or 2 Deathstars )
- the rest is hidden and is revealed only when a fleet with minimum fleet count (which is random between 20% and 50% of the pirate fleet count) enters the battle
- "info attacks" are just shreddered and dont reveal any info about the hidden part
- additionally there can be additional unknown pirate fleets entering the fight after 30 seconds
In my view this would avoid "mass farming" of pirates. Also bot-like hunting of pirates (like I have seen from russian players).
As a result pirate hunting would be much more interesting.
- you would not know what is waiting there
- you would not know how much debris it will be and how many recs you should send.
I would change this in this way:
- in the map overview only 50% of the fleet are shown ( the rest is hidden and can be 1 Large Transport or 100 Cruiser or 2 Deathstars )
- the rest is hidden and is revealed only when a fleet with minimum fleet count (which is random between 20% and 50% of the pirate fleet count) enters the battle
- "info attacks" are just shreddered and dont reveal any info about the hidden part
- additionally there can be additional unknown pirate fleets entering the fight after 30 seconds
In my view this would avoid "mass farming" of pirates. Also bot-like hunting of pirates (like I have seen from russian players).
As a result pirate hunting would be much more interesting.
- you would not know what is waiting there
- you would not know how much debris it will be and how many recs you should send.
25 May 2017 07:39:46
25 May 2017 09:49:44
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