Some units may evade direct attacks:
Fighter - due to maneuverability and small size in 20% of cases,
Stealth Fighter - due to camouflage devices and coverage in 10% of cases,
Mudkip - because of the winding body and unusual behavior in 5% of cases,
Mole hide in the ground and can evade direct attack in 33% of cases,
Interceptor and Assaulter - - due to maneuverability and small size in 20% of cases,
Nagibator - creates mirages and holograms that increase the size of the ship, confusing enemy targeting. This gives a chance to miss a unit of 10%.
Fighter - due to maneuverability and small size in 20% of cases,
Stealth Fighter - due to camouflage devices and coverage in 10% of cases,
Mudkip - because of the winding body and unusual behavior in 5% of cases,
Mole hide in the ground and can evade direct attack in 33% of cases,
Interceptor and Assaulter - - due to maneuverability and small size in 20% of cases,
Nagibator - creates mirages and holograms that increase the size of the ship, confusing enemy targeting. This gives a chance to miss a unit of 10%.