Enemy fleets met near

16.03.2012 403 22:40:46

[4:207:3]

There was a battle between folowing players: :

SWAT OvCore против RespX

Assaulter(s) Defender(s)

SWAT [5:741:6]

Points: 39 658

Achievements:

+54%
Weapon improvement increases your attack
+72%
Shielding technology increases capacity of shields
+64%
Armour technology makes units more durable
+9%
Ion technology improves the attack skill of Ion-beam Cannons, Light cruisers and Destroyers by 3% per level

OvCore [8:255:5]

Points: 333 660

Achievements:

+66%
Weapon improvement increases your attack
+88%
Shielding technology increases capacity of shields
+104%
Armour technology makes units more durable
+27%
Ion technology improves the attack skill of Ion-beam Cannons, Light cruisers and Destroyers by 3% per level

RespX [4:207:3]

Points: 54 902

Achievements:

+54%
Weapon improvement increases your attack
+88%
Shielding technology increases capacity of shields
+64%
Armour technology makes units more durable
+24%
Laser technology improves the attack skill of laser turrets and Heavy battlecruisers by 2% per level
+24%
Ion technology improves the attack skill of Ion-beam Cannons, Light cruisers and Destroyers by 3% per level
+8%
Ion technology increases number of the EMP shokwaves prodused by Scientific ships. +1 wave per level
+8%
Radiation (it works depending on ion technology) affects xerjs, disimproving their health and regeneration ability
+6%
Plasma technology improves the attack skill of Plasma Cannons, Bombers and Destroyers by 2% per level
+500
Yamato Gun shoots with a chance of 50% in 3rd round and then in every next but one round. It shows possible attack of 1 unit
Round 1
220

Cruiser
158 506
20 900
1 070 300
0
0
257
271
Lost: Cruiser: 1

SWAT [4:207:5] Shoots with total firepower 158 506

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Psi Disrupter
0
0
40 000
0
0
0
0
69

Large Cargo
690
3657
149 178
0
0
69
69
1

Fighter
95
21
721
0
0
1
1
30

Stealth Fighter
8550
1590
54 060
0
0
30
30
99

Cruiser
84 843
10 395
481 635
0
0
99
99
33

Battleship
62 766
13 860
356 796
0
0
33
33
2

Colony Ship
190
420
13 696
0
0
2
2
5

Recycler
10
105
14 415
0
0
5
5
7

Espionage Probe
0
0
1260
0
0
0
7
40

Solar Satellite
0
840
14 400
0
0
0
40
32

Destroyer
139 582
33 632
634 304
0
0
32
32
45

Battlecruiser
442 664
37 845
567 630
0
0
298
334
3

Science Vessel
0
6306
24 327
0
0
3
3
41

Rocket Launcher
6232
1722
14 760
0
0
41
41
130

Light Laser
27 820
6890
46 800
0
0
130
130
30

Heavy Laser
16 050
6300
43 200
0
0
30
30
1

Gauss Cannon
2090
420
6300
0
0
1
1
2

Ion Cannon
642
2100
2880
0
0
2
2
1

Small Shield Dome
0
4200
3600
0
0
0
1
1

Large Shield Dome
0
21 000
18 000
0
0
0
1
Lost: Large Cargo: 34, Fighter: 1, Stealth Fighter: 25, Cruiser: 10, Recycler: 2, Espionage Probe: 7, Solar Satellite: 37, Rocket Launcher: 39, Light Laser: 123, Heavy Laser: 24

RespX [4:207:3] Shoots with total firepower 792 224
Attacker shields absorb 58 096 of destructive power.

More info

1149

Cruiser
756 971
120 645
7 157 121
0
0
1388
1414
Lost: Cruiser: 2

OvCore [4:207:7] Shoots with total firepower 756 971
Defender shields absorb 142 992 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
Round 2
219

Cruiser
238 249
20 805
951 934
0
0
226
225
Lost: Cruiser: 4

SWAT [4:207:5] Shoots with total firepower 238 249

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Psi Disrupter
0
0
37 293
0
0
0
0
35

Large Cargo
350
1855
26 527
0
0
35
35
5

Stealth Fighter
1425
265
4500
0
0
5
5
89

Cruiser
97 773
9345
242 176
0
0
89
89
33

Battleship
62 766
13 860
291 122
0
0
33
33
2

Colony Ship
190
420
7431
0
0
2
2
3

Recycler
6
63
3140
0
0
3
3
3

Solar Satellite
0
63
1080
0
0
0
3
32

Destroyer
135 708
33 632
579 135
0
0
32
32
45

Battlecruiser
389 978
37 845
469 807
0
0
262
334
3

Science Vessel
0
63 060
23 564
0
0
0
0
2

Rocket Launcher
304
84
720
0
0
2
2
7

Light Laser
1498
371
2520
0
0
7
7
6

Heavy Laser
3210
1260
5660
0
0
6
6
1

Gauss Cannon
2090
420
4810
0
0
1
1
2

Ion Cannon
642
2100
2178
0
0
2
2
1

Small Shield Dome
0
4200
153
0
0
0
1
1

Large Shield Dome
0
21 000
13 661
0
0
0
1
Lost: Large Cargo: 35, Stealth Fighter: 5, Cruiser: 87, Battleship: 16, Colony Ship: 2, Recycler: 3, Solar Satellite: 3, Destroyer: 1, Battlecruiser: 15, Rocket Launcher: 2, Light Laser: 7, Heavy Laser: 6, Gauss Cannon: 1, Ion Cannon: 2, Small Shield Dome: 1

RespX [4:207:3] Shoots with total firepower 695 940
Attacker shields absorb 43 161 of destructive power.

More info

1147

Cruiser
1 094 471
120 435
6 541 359
0
0
1171
1179
Lost: Cruiser: 5

OvCore [4:207:7] Shoots with total firepower 1 094 471
Defender shields absorb 162 612 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
Round 3
215

Cruiser
159 177
20 045
855 900
0
0
215
215
Lost: Cruiser: 3

SWAT [4:207:5] Shoots with total firepower 159 177

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Psi Disrupter
0
0
28 586
0
0
0
0
2

Cruiser
1714
210
563
0
0
2
2
17

Battleship
30 818
7140
61 035
0
0
17
17
31

Destroyer
130 754
32 581
310 698
0
0
31
31
30

Battlecruiser
325 901
25 230
114 676
0
0
220
223
3

Science Vessel
0
63 060
23 564
0
0
0
0
1

Large Shield Dome
0
21 000
6247
0
0
0
1
Lost: Cruiser: 2, Battleship: 17, Destroyer: 22, Battlecruiser: 30, Large Shield Dome: 1

RespX [4:207:3] Shoots with total firepower 489 187
Attacker shields absorb 24 640 of destructive power.

More info

1142

Cruiser
445 546
117 810
5 984 614
0
0
1142
1142
Lost: Cruiser: 7

OvCore [4:207:7] Shoots with total firepower 445 546
Defender shields absorb 125 639 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
Round 4
212

Cruiser
157 189
19 760
790 497
0
0
212
212
Lost: Cruiser: 2

SWAT [4:207:5] Shoots with total firepower 157 189

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Psi Disrupter
0
0
16 487
0
0
0
0
9

Destroyer
35 275
94 590
26 234
0
0
9
9
3

Science Vessel
0
63 060
23 564
0
0
0
0
Lost: Psi Disrupter : 1, Destroyer: 9, Science Vessel: 3

RespX [4:207:3] Shoots with total firepower 35 275
Attacker shields absorb 925 of destructive power.

More info

1135

Cruiser
66 746
117 075
5 585 470
0
0
1135
1135
Lost: Cruiser: 1

OvCore [4:207:7] Shoots with total firepower 66 746
Defender shields absorb 157 650 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
Results
210

Cruiser
0
19 760
790 497
0
0
0
0
Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire

1134

Cruiser
0
117 075
5 585 470
0
0
0
0
Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
Attacker won the battle! The defender`s forces were eliminated.

The chance of moon creation: 8.105%

Now on the coordinates there are some debris:   2 380 800    1 671 600

Damage caused by attacker(s) :

  • SWAT cause 23.18% damage
  • OvCore cause 76.82% damage

SWAT gets

  • 56 000 metal
  • 56 000 mineral
  • 56 000 Vespene
  • 3314 exp.

OvCore gets

  • 170 282 metal
  • 315 465 mineral
  • 315 465 Vespene
  • 10 984 exp.
  • Losses during taking aboard amounts 11.7% from 192 808 metal, 357 196 minerals, 357 196 Vespene

OvCore lost 375 points:

  • 15 Cruiser (Metal: 300 K, Minerals: 75 000, Vespene: 37 500)
  • Results: 300 K metal, 75 000 minerals, 37 500 Vespene

SWAT lost 250 points:

  • 10 Cruiser (Metal: 200 K, Minerals: 50 000, Vespene: 25 000)
  • Results: 200 K metal, 50 000 minerals, 25 000 Vespene

RespX gets

  • 725 exp.

RespX lost 12 983 points:

  • 1 Psi Disrupter (Metal: 10 000, Minerals: 6000, Vespene: 0)
  • 69 Large Cargo (Metal: 690 K, Minerals: 276 K, Vespene: 0)
  • 1 Fighter (Metal: 3000, Minerals: 1000, Vespene: 50)
  • 30 Stealth Fighter (Metal: 180 K, Minerals: 120 K, Vespene: 0)
  • 99 Cruiser (Metal: 1980 K, Minerals: 495 K, Vespene: 248 K)
  • 33 Battleship (Metal: 1485 K, Minerals: 495 K, Vespene: 8250)
  • 2 Colony Ship (Metal: 24 000, Minerals: 52 000, Vespene: 20 000)
  • 5 Recycler (Metal: 50 000, Minerals: 30 000, Vespene: 10 000)
  • 7 Espionage Probe (Metal: 0, Minerals: 7000, Vespene: 3500)
  • 40 Solar Satellite (Metal: 0, Minerals: 80 000, Vespene: 20 000)
  • 32 Destroyer (Metal: 1920 K, Minerals: 1600 K, Vespene: 480 K)
  • 45 Battlecruiser (Metal: 1350 K, Minerals: 1800 K, Vespene: 653 K)
  • 3 Science Vessel (Metal: 30 000, Minerals: 105 K, Vespene: 60 000)
  • 41 Rocket Launcher (Metal: 16 000, Minerals: 0, Vespene: 0)
  • 130 Light Laser (Metal: 69 000, Minerals: 20 700, Vespene: 0)
  • 30 Heavy Laser (Metal: 66 000, Minerals: 22 000, Vespene: 0)
  • 1 Gauss Cannon
  • 2 Ion Cannon
  • 1 Small Shield Dome
  • 1 Large Shield Dome
  • Results: 7873 K metal, 5110 K minerals, 1502 K Vespene

У RespX restored

  • 33 Rocket Launcher
  • 84 Light Laser
  • 19 Heavy Laser
  • 1 Gauss Cannon
  • 2 Ion Cannon
  • 1 Small Shield Dome
  • 1 Large Shield Dome
SWAT got a reward:

You got a capitol`s key, which surrendered inhabitants gave to commander of your troops.
SWAT got a reward:



+4 %% to attack of all light units.
There are no easy victories. To defeat the enemy with fleet, which costs 10 000 points, losing own ships 5 times less, is a great deed. You got a medal and morale of your troops rose up!
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