Enemy fleets met near

04.08.2013 458 01:45:30

[4:895:6]

There was a battle between folowing players: :

Toss против Alukmar

Assaulter(s) Defender(s)

Toss [4:928:6]

Alliance: Akadem Dream Team

Points: 20 555

Achievements:

+72%
Shielding technology increases capacity of shields
+80%
Armour technology makes units more durable
+110%
Cognition of Quantum weapon improves the attack skill of Photon cannons, Space keepers, Corsars and Interceptors by 10% per level
+40%
Admiral improves attack strength, shields capacity and durability

Alukmar [4:895:5]

Alliance: Academy CZT

Points: 46 408

Achievements:

+28%
Weapon improvement increases your attack
+56%
Shielding technology increases capacity of shields
+88%
Armour technology makes units more durable
+3%
Regeneration restores some % of health in every round. Amount of restored hp depends on regeneration`s level.
Round 1
24

Keeper
72 456
200 112
347 904
0
0
24
24

Toss [4:928:6] Shoots with total firepower 72 456
Defender shields absorb 17 020 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Gigalord
0
17 020
315 300
0
0
0
1

Alukmar [4:895:6] Shoots with total firepower 0
Attacker shields absorb 0 of destructive power.

More info

Round 2
24

Keeper
72 456
200 112
347 904
0
0
24
24

Toss [4:928:6] Shoots with total firepower 72 456
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Gigalord
0
0
263 017
0
0
0
1

Alukmar [4:895:6] Shoots with total firepower 0
Attacker shields absorb 0 of destructive power.

More info

Round 3
24

Keeper
72 456
200 112
347 904
0
0
24
24

Toss [4:928:6] Shoots with total firepower 72 456
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Gigalord
0
0
193 714
0
0
0
1

Alukmar [4:895:6] Shoots with total firepower 0
Attacker shields absorb 0 of destructive power.

More info

Round 4
24

Keeper
72 456
200 112
347 904
0
0
24
24

Toss [4:928:6] Shoots with total firepower 72 456
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Gigalord
0
0
124 411
0
0
0
1

Alukmar [4:895:6] Shoots with total firepower 0
Attacker shields absorb 0 of destructive power.

More info

Round 5
24

Keeper
55 108
200 112
347 904
0
0
24
24

Toss [4:928:6] Shoots with total firepower 55 108
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1

Gigalord
0
0
55 108
0
0
0
1
Lost: Gigalord : 1

Alukmar [4:895:6] Shoots with total firepower 0
Attacker shields absorb 0 of destructive power.

More info

Results
24

Keeper
0
200 112
347 904
0
0
24
24
Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
Attacker won the battle! The defender`s forces were eliminated.

The chance of moon creation: 1%

Now on the coordinates there are some debris:   150 000    300 000

Toss gets

  • 0 metal
  • 0 mineral
  • 0 Vespene
  • 16 500 exp.

Alukmar gets

  • 0 exp.

Alukmar lost 1500 points:

  • 1 Gigalord (Metal: 500 K, Minerals: 1000 K, Vespene: 15 M)
  • Results: 500 K metal, 1000 K minerals, 15 M Vespene
Toss got a reward:



+4 %% to attack of all light units.
There are no easy victories. To defeat the enemy with fleet, which costs 10 000 points, losing own ships 5 times less, is a great deed. You got a medal and morale of your troops rose up!
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