96
|
|
|
|
Deathstar
|
|
0
|
|
22 324 800
|
|
389 011 815
|
|
0
|
|
0
|
|
320
|
|
340
|
17
|
|
|
|
Supernova Star
|
|
0
|
|
61 653 792
|
|
217 234 500
|
|
0
|
|
0
|
|
86
|
|
101
|
angel02561 [9:211:6]
Shoots with total firepower
0
Defender shields absorb 3 338 030 of destructive power.
More info
Deathstar #19 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #20 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #20 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #20 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #20 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #20 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #20 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #20 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #21 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #22 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #23 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #24 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #25 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #25 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #25 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #26 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Deathstar #26 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #27 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #28 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #29 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #30 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #30 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #30 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #30 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #30 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #30 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #30 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #30 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #30 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #31 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #31 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #32 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #33 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #33 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #33 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #33 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #33 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #33 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #34 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #34 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #34 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #34 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #35 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #35 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #36 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #37 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #37 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #37 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Deathstar #37 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #37 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #38 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #38 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #38 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #39 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #39 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #39 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #40 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #41 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #41 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #41 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #41 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #41 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #41 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #42 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #42 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #43 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #43 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #44 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #44 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #44 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #45 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #45 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #45 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #45 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #46 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #46 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #46 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #46 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #46 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #46 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #46 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #47 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #47 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #48 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #48 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #49 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #49 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #50 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #51 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #51 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #51 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #51 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #52 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #53 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #54 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Deathstar #54 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #54 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #54 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #55 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #56 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #56 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #57 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #57 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #57 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #57 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #57 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #58 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #59 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #59 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #59 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #60 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #61 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #61 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #61 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #62 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #62 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #62 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #62 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #63 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #63 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Deathstar #63 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #64 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #65 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #65 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #65 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #65 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #66 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #67 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #67 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #67 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #67 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #68 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #68 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Deathstar #68 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #68 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #68 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #68 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #69 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #69 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #69 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #69 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #69 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #69 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #70 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #71 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #72 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #72 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #72 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #72 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #72 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #72 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #73 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #73 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #74 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #74 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #74 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #74 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #75 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #75 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #75 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #75 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #75 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #76 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #77 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #77 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #77 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #77 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #77 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #77 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #77 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Deathstar #77 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #78 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #79 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #80 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #81 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #82 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #82 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #82 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #82 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #82 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #83 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #83 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #83 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #84 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #84 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #84 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #85 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #86 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #87 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #87 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #88 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #88 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #89 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #90 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #90 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #90 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #90 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #91 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #91 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #91 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #91 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #91 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #91 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Deathstar #91 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #91 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #92 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #92 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #92 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #92 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #92 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #92 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #93 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #93 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #93 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #93 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #93 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Deathstar #93 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #93 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #93 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #93 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #93 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #94 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Deathstar #94 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #95 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #96 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #96 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #97 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #97 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Deathstar #98 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #99 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #100 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #100 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #100 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #100 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #100 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #101 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #101 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #102 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #103 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #104 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Deathstar #105 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Deathstar #105 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #106 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #107 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #107 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #108 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #108 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #109 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #109 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #110 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Deathstar #110 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Deathstar #110 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #110 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Deathstar #110 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Deathstar #111 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Deathstar #111 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Deathstar #111 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Deathstar #112 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Deathstar #112 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Deathstar #113 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Deathstar #114 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Deathstar #114 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Deathstar #114 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Deathstar #114 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Supernova Star #115 attack with firepower 0 Ion Cannon #12 (0/0), which was already eliminated.
Supernova Star #115 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Supernova Star #115 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Supernova Star #115 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Supernova Star #115 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Supernova Star #115 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Supernova Star #115 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Supernova Star #116 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Supernova Star #116 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Supernova Star #116 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Supernova Star #117 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Supernova Star #117 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Supernova Star #117 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Supernova Star #117 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Supernova Star #117 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Supernova Star #117 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Supernova Star #117 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Supernova Star #118 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Supernova Star #118 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Supernova Star #118 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Supernova Star #119 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Supernova Star #119 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Supernova Star #120 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Supernova Star #120 attack with firepower 0 Rocket Launcher #4 (0/0), which was already eliminated.
Supernova Star #120 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Supernova Star #120 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Supernova Star #120 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Supernova Star #121 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Supernova Star #121 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Supernova Star #121 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Supernova Star #121 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Supernova Star #121 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Supernova Star #121 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Supernova Star #121 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Supernova Star #121 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Supernova Star #122 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Supernova Star #122 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Supernova Star #122 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Supernova Star #122 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Supernova Star #122 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Supernova Star #122 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Supernova Star #123 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Supernova Star #123 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Supernova Star #123 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Supernova Star #123 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Supernova Star #123 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Supernova Star #123 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Supernova Star #124 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
Supernova Star #124 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Supernova Star #124 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Supernova Star #124 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Supernova Star #124 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Supernova Star #124 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Supernova Star #124 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Supernova Star #125 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Supernova Star #125 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Supernova Star #125 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Supernova Star #125 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Supernova Star #125 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Supernova Star #125 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Supernova Star #125 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Supernova Star #126 attack with firepower 0 Rocket Launcher #1 (0/0), which was already eliminated.
Supernova Star #126 attack with firepower 0 Rocket Launcher #0 (0/0), which was already eliminated.
Supernova Star #126 attack with firepower 0 Rocket Launcher #2 (0/0), which was already eliminated.
Supernova Star #126 attack with firepower 0 Rocket Launcher #6 (0/0), which was already eliminated.
Supernova Star #126 attack with firepower 0 Plasma Turret #15 (0/0), which was already eliminated.
Supernova Star #127 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Supernova Star #128 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Supernova Star #128 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Supernova Star #128 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Supernova Star #129 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Supernova Star #129 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Supernova Star #130 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Supernova Star #130 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Supernova Star #130 attack with firepower 0 Rocket Launcher #5 (0/0), which was already eliminated.
Supernova Star #130 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Supernova Star #130 attack with firepower 0 Ion Cannon #11 (0/0), which was already eliminated.
Supernova Star #130 attack with firepower 0 Plasma Turret #14 (0/0), which was already eliminated.
Supernova Star #130 attack with firepower 0 Rocket Launcher #7 (0/0), which was already eliminated.
Supernova Star #130 attack with firepower 0 Planetary Defence #17 (0/0), which was already eliminated.
Supernova Star #131 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Supernova Star #131 attack with firepower 0 Plasma Turret #13 (0/0), which was already eliminated.
Supernova Star #131 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Supernova Star #131 attack with firepower 0 Rocket Launcher #10 (0/0), which was already eliminated.
Supernova Star #131 attack with firepower 0 Rocket Launcher #3 (0/0), which was already eliminated.
Supernova Star #131 attack with firepower 0 Plasma Turret #16 (0/0), which was already eliminated.
All shields were restored up to basic capacity except for affected by EMP shockwave.
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| Attack |
| Shields |
| Armour |
| Tactical reserve |
| irradiated |
| Shots |
| Estimated rapidfire |
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