1
|
|
Matriarch
|
4 332 890
|
1 112 500
|
435 500
|
0
|
0
|
2
|
2
|
3
|
|
Patriarch
|
4 378 670
|
3 337 500
|
4 372 380
|
0
|
0
|
6
|
6
|
Lost: Matriarch: 1, Patriarch: 3
Aldaris [1000:1:1]
Shoots with total firepower
8 711 560
Defender shields absorb 7 103 260 of destructive power.
More info
Matriarch #0 attack with firepower 22890 Plasma Turret #15 (690/22200), eliminating unit
Matriarch #0 attack with firepower 4310000 Supernova Star #4 (2790500/13538000)leaving 0/12018500shield/armour
Patriarch #1 attack with firepower 2155000 Supernova Star #5 (3868000/13538000)leaving 1713000/13538000shield/armour
Patriarch #2 attack with firepower 22890 Plasma Turret #24 (690/22200), eliminating unit
Patriarch #2 attack with firepower 22890 Plasma Turret #22 (690/22200), eliminating unit
Patriarch #2 attack with firepower 22890 Plasma Turret #25 (690/22200), eliminating unit
Patriarch #3 attack with firepower 0 Plasma Turret #24 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 2155000 Supernova Star #9 (3868000/13538000)leaving 1713000/13538000shield/armour
All shields were restored up to basic capacity except for affected by EMP shockwave.
|
|
|
|
Attack |
Shields |
Armour |
Tactical reserve |
irradiated |
Shots |
Estimated rapidfire |
|
11
|
|
Supernova Star
|
9 257 880
|
40 393 000
|
148 918 000
|
0
|
0
|
11
|
11
|
alex26 [4:780:8]
Shoots with total firepower
9 257 880
More info
Supernova Star #0 attack with firepower 1548000 Matriarch #0 (1112500/435500), eliminating unit
Supernova Star #1 attack with firepower 1548000 Patriarch #2 (1112500/435500), eliminating unit
Supernova Star #2 attack with firepower 1528200 Patriarch #3 (1112500/415700), eliminating unit
Supernova Star #3 attack with firepower 0 Patriarch #3 (0/0), which was already eliminated.
Supernova Star #4 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Supernova Star #5 attack with firepower 0 Patriarch #3 (0/0), which was already eliminated.
Supernova Star #6 attack with firepower 3102400 Patriarch #1 (1112500/3521180)leaving 0/1531280shield/armour
Supernova Star #7 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Supernova Star #8 attack with firepower 1531280 Patriarch #1 (0/1531280), eliminating unit
Supernova Star #9 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Supernova Star #10 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
All shields were restored up to basic capacity except for affected by EMP shockwave.
|
|
|
|
|
Attack |
Shields |
Armour |
Tactical reserve |
irradiated |
Shots |
Estimated rapidfire |
|
2
|
|
Heavy Laser
|
0
|
460
|
3552
|
0
|
0
|
2
|
2
|
1
|
|
Gauss Cannon
|
0
|
460
|
7770
|
0
|
0
|
1
|
1
|
12
|
|
Plasma Turret
|
0
|
8280
|
266 400
|
0
|
0
|
12
|
12
|
Lost: Plasma Turret: 4
OMG [4:780:8]
Shoots with total firepower
0
Attacker shields absorb 4 450 000 of destructive power.
More info
Heavy Laser #11 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Heavy Laser #12 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Gauss Cannon #13 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Plasma Turret #14 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Plasma Turret #15 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Plasma Turret #16 attack with firepower 0 Patriarch #3 (0/0), which was already eliminated.
Plasma Turret #17 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Plasma Turret #18 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Plasma Turret #19 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Plasma Turret #20 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Plasma Turret #21 attack with firepower 0 Patriarch #3 (0/0), which was already eliminated.
Plasma Turret #22 attack with firepower 0 Patriarch #3 (0/0), which was already eliminated.
Plasma Turret #23 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Plasma Turret #24 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Plasma Turret #25 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
All shields were restored up to basic capacity except for affected by EMP shockwave.
|