The round-time of the battle is doubled

Post  Post #1 
Reputation 314
Group Terminator 139 30 50 Messages 4980
One round in battle is increased from 25 to 50 seconds.
The waiting time of the possibility of stroke was increased from 25 to 50 seconds (the time of the accrual of stroke).
The time required to the order "retreat" increased from 150 to 250 seconds.


When new group fleet joining the battle they are not join to old but become separate.
For example, you have 100 Mudkips in fights and another 100 Mudkips arrives. Turns out not 1 group of 200 Mudkips, but 2 groups of 100 Mudkips each.

All changes were made to enable players to carry out more strategies in the battle.
13 July 2015 22:06:10
13 July 2015 22:06:10
Post  Post #2 
Group guest
One round in battle is increased from 25 to 50 seconds.
The waiting time of the possibility of stroke was increased from 25 to 50 seconds (the time of the accrual of stroke).
The time required to the order "retreat" increased from 150 to 250 seconds yea explain those plz what the stroke and what the accrual

and you can retreat?
13 July 2015 22:08:00
13 July 2015 22:08:00
Post  Post #3 
Group guest
so... basically, if i understand correctly, battles themselfves only got slowed down, dmg per round for the units remains the same... the only difference is that, if a player controls a fight he has more time to react?
13 July 2015 23:49:16
13 July 2015 23:49:16

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