Get your own planet in online strategy Xcraft. Conquer the cosmic space, create your own empire! QUICK START (2 minutes): for Humans or for Xerjs +2500 of metal +2500 of minerals

User's messages: Семен

Topic: Bug collission speed and time | 23 October 2020 11:58
Message #25

Google Sheet

Table sorted by time of collision.
hours to OPS: it is a time to reach OPS from moment colliding was enabled on full speed without gun`s slow down. Could be higher as Susis was changing direction several times.

So as I see it: Susis had 11 dunkles, two of them took beprotis, another two Susis collided with each other.
Only 7 of 11 reached OPS, but only 5 with full structure.
Topic: Changes with ark | 4 September 2020 07:49
Message #24
Marsman, one of the human`s quest will be extended soon.
Topic: Ripper | 25 July 2020 10:24
Message #23
I meant to give Ripper`s ability to store 1кк vespene from start, without additional storages.
Or maybe I can add a feature to pay earlier during prepare. But I agree, dealing with resource housing for teleportation is not big fun and can cause losts.

Quote: LordVaderport
The vast majority of advice comes from player experience when it should be from the dev team
Disagree, social connections is a big part of online games. In our game you can have a mentor.
Topic: Ripper | 25 July 2020 04:46
Message #22
We have a lot of information id unit`s description. It is like documentation you mentioned. you can start here - here some info about teleportation, looks like there is no info about delay. Our bad, will fix that.

We have plenty of "error" messages. Like when you want to do something not allowed you`ll get message whats wrong.

There's no planet for ripping at the coordinates;
Ripper is too far from the planet;
Ripper Ray is not directed at the planet;

I`ll discuss about adding a storage to teleportable stations to store vespen for teleportation. It looks like a good idea, thank you LordVaderport
Topic: planets | 11 June 2020 10:44
Message #21
Click on planet`s image in panel on the Overview page
Topic: MUST READ ABOUT MOONS | 6 May 2020 08:57
Message #20
Quote: Toiletdude
The mechanic says you can fix like brand new for million dollars
No accurate.
Owner says: I want new engine, sport spoiler installing on this crap, is it possible?
Mechanic: Sure it possible, it will cost you million dollars, but...
Owner: Shut up and take my money.

p.s. All the game`s mechanics a well described.
Topic: MUST READ ABOUT MOONS | 5 May 2020 10:38
Message #19
Quote: Toiletdude
You got to either just let them sit there forever,
You can destroy them with gun to get debris
Topic: Structure of planets | 15 April 2020 05:12
Message #18
Hi Toiletdude, this nice feature was killed in favor of spying. Sorry for that.
Topic: Fast 3d animation and other changes | 6 March 2020 06:00
Message #17
Abdullah2898, it is all about balance. 
Recently we limited distance to travel for station to 50k km, such change made SuperStations vulnarable to Dunkleosts. SuperStations cost a lot of hydarian, Dunkleosts can built without hydarian. So solution is obvious.

Quote: Abdullah2898
buying any ingame currency

You can sell something in Dendrarium or you can earn hydarian by making contracts for Buba. I understand it needs time, but free Mantrid taking 90 days.
Topic: Fast 3d animation and other changes | 5 March 2020 14:21
Message #16
Quote: stein
Is this a racist game now ?

I understand your concerns, but different people, nations has different boundaries.

For example black peoples often use "N-word" to call each other, but it sounds absolutely racistly from white people.

You would not believe but a lot of this goes from school, teachers, parents. Those who understand it, tries to filter words, especially when talking with non-russians.

Anyway, Vasya`s words was absolutely sarcastic.
Topic: Paysafe card | 16 November 2019 12:08
Message #15
Darts77, Hi.

Try this

Topic: Available Fields | 5 July 2019 20:28
Message #14
Kyprios, Hi.

All planet has limited fields to build new buildings. Amount of fields calculates randomly on colonization. You may need several attempts of colonization/leaving planet till you get a good amount of fields.
300+ fields is what you need, usually takes 5-7 attempts.

There is another way to increase fields. Building Terraformer, researching tech, hiring officer.
But my advice it to colonize ~300 field`s planet and later use buildings and researching to make it bigger
Topic: Solar Destructions | 4 April 2019 15:09
Message #13
Actually it is not a player`s mission. It an all-game event. Relict vs all players. 

If there is no Relict in your systems - you are lucky. At the top of this page you can see ~150 system not so lucky.
Event started on 1 March and Relict can arrive to your system at any time, it just not happened to you)

There is no way to know if Relict will arrive to your system, we hide such information as it is part of event mechanic.
Topic: Solar Destructions | 4 April 2019 14:58
Message #12
only because you above 100k (no more, no less)
Topic: Solar Destructions | 4 April 2019 14:51
Message #11
I just changed visibility of mission description for users > 100k (was 1kkk).

If your system in candidate`s list - you can change nothing. Just wait. Hours, days, weeks... 
Topic: Solar Destructions | 4 April 2019 14:37
Message #10
Цитата: Test123
How long from warning to event?

Immediate, if I understood your right. Actually the event started at 1 March.

It starts from the systems with the highest production. Owners in such systems usually are top-level players.
But for now the event moves down by the list of candidates and Relict appears in system with low-level players.
Topic: Solar Destructions | 4 April 2019 13:59
Message #9
Цитата: Test123
300k and 100k is not that big, or?

We just changed visibility of text in the mission`s list. Relict can appear in any system, choosing by resource production, not a player`s points.
List of candidates was prepared before, so no need to reduce your production. Nothing changed in mechanics - no need to worry. If your system is candidate - you can`t changed it

We added some description to mission - we are  translating it now, it will be available soon.
Topic: New player protection for pirates / scene players? | 20 February 2019 19:05
Message #8

You right. Low level pirates has more OPS in space. There are more low level players in the game.

As you grow - it became harder to play. I think it normal for games.

There is nothing to solve, moved to complaints.
Topic: Game performance speed | 27 November 2018 12:06
Message #7
You could not believe me, but you are using Windows XP which slows things down.

The latest Chrome for XP is 49 version. 

Since 49 only chrome released a lot of features, here some of them:
1. Webgl2 instead of webgl1. Simply webgl2 just faster. Our primary target is webgl2.
2. WASM litoff ( - much faster initialization of 3d
3. wasm streaming compiling - caching and faster initialization of 3d

You have a good hardware, but browser cause you some problems.
Topic: browser message | 27 November 2018 11:55
Message #6
Цитата: stein
Already the big buildings  - special the moving Xerj ones

Building`s animation working on simple CSS animation - this is the fastest method to animate things in browser. Sorry to hear, that such animation slows down your PC.

Цитата: stein
So all works. without 3D option.Only I can not use my Stations. Wich is BAD.

You can calculate gun direction using station and target positions.